Battlefield Open Season Rules

Match Rules:

All Game Modes:  A Pre Match meeting is done 30 minutes prior to every match with each teams leader to go over the rules and operations of each match on discord. (Team Leaders can also send a captain if they are not able to attend the meeting.)
  
Conquest:

1) All matches must be played though their entirety, with the exception of 
a tie breaker map if none is needed. 

2) Each Map will consist of 3 Maps, 1 chosen by each team and a mutually agreed upon Tiebreaker Map. 
     2a) Each map will be played in twice. Both teams playing each side once. 
      2b) The winner of the map will be decided by who has accumulated the most tickets between the 2 rounds of the map. 

3) All Season matches must be 12vs12, 16vs16, 20vs20, 24vs24, 28vs28, or 32vs32 this will be 
decided by the 2 competing teams when the match is scheduled and 
cannot be changed for any reason after the match begins. 

      3a) Any team may play up to 2 men short(For 12vs12 and 16vs16) and 3 people down(For  20vs20, 24vs24, 28vs28, or 32vs32)  of the determined amount for 
any given match and may substitute or add any active rostered member 
at any time between rounds or during the burn round. The substitute or 
added member must have been on the teams roster for a minimum of 24 
hours.

4) If a player is found cheating or exploiting a glitch the team of that 
player forfeits the match in its entirety regardless of previous performance 
throughout. 

5) Restrictions of any map, weapon, or equipment can be found below
in the Season Restrictions, located under the Rules Tab. 

6) The hosting team will be decided between the 2 competing teams 
prior to the match unless HL is hosting the server. 

7) Intentional team changing within a round to gain an advantage is not allowed and will result in a forfeit. 

8) It is up to the Leader of each team to observe and enforce these rules in a match and fill out a match dispute if any or all rules are not followed. 

9) No kind of outside agreements are allowed by teams in any tournament setting.

10) For all Rules please exercise common sense.

Rush:

1) All matches must be played though their entirety, with the exception of 
a tie breaker map if none is needed. 

2) Each Map will consist of 3 Maps, 1 chosen by each team and a mutually agreed upon Tiebreaker Map. 
      2a) Each map will be played in twice. Both teams playing each side once. 
      2b) The winner of the map will be decided by who has accumulated the most MCOM destroys between the 2 rounds of the map. 

3) All Season matches must be 12vs12, or 16vs16,  this will be 
decided by the 2 competing teams when the match is scheduled and 
cannot be changed for any reason after the match begins. 

      3a) Any team may play up to 2 men short of the determined amount for 
any given match and may substitute or add any active rostered member 
at any time between rounds or during the burn round. The substitute or 
added member must have been on the teams roster for a minimum of 24 
hours.

4) If a player is found cheating or exploiting a glitch the team of that 
player forfeits the match in its entirety regardless of previous performance 
throughout. 

5) Restrictions of any map, weapon, or equipment can be found below
in the Season Restrictions, located under the Rules Tab. 

6) The hosting team will be decided between the 2 competing teams 
prior to the match unless HL is hosting the server.. 

7) Intentional team changing within a round to gain an advantage is not allowed and will result in a forfeit. 

8) It is up to the Leader of each team to observe and enforce these rules in a match and fill out a match dispute if any or all rules are not followed. 

9) No kind of outside agreements are allowed by teams in any tournament setting.


10) For all Rules please exercise common sense.

TDM:

1) All matches must be played though their entirety, with the exception of 
a tie breaker map if none is needed. 

2) Each Map will consist of 3 Maps, 1 chosen by each team and a mutually agreed upon Tiebreaker Map. 
      2a) Each map will be played in twice. Both teams playing each side once. 
      2b) The winner of the map will be decided by who has accumulated the most tickets between the 2 rounds of the map. 

3) All Season matches must be 12vs12, 16vs16, 20vs20, or 24vs24,  this will be 
decided by the 2 competing teams when the match is scheduled and 
cannot be changed for any reason after the match begins. 

3a) Any team may play up to 2 men short of the determined amount for 
any given match and may substitute or add any active rostered member 
at any time between rounds or during the burn round. The substitute or 
added member must have been on the teams roster for a minimum of 24 
hours.

4) If a player is found cheating or exploiting a glitch the team of that 
player forfeits the match in its entirety regardless of previous performance 
throughout. 

5) Restrictions of any map, weapon, or equipment can be found below
in the Season Restrictions, located under the Rules Tab. 

6) The hosting team will be decided between the 2 competing teams 
prior to the match unless HL is hosting the server. 

7) Intentional team changing within a round to gain an advantage is not allowed and will result in a forfeit. 

8) It is up to the Leader of each team to observe and enforce these rules in a match and fill out a match dispute if any or all rules are not followed. 

9) No kind of outside agreements are allowed by teams in any tournament setting.


10) For all Rules please exercise common sense.



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